

Graphics level being used: OpenGL 4.6 (primary GPU’s maximum) Redraw scene when viewports are exposed: On There are no monitors attached to this device! > Accelerated graphics device with 0 adapter port(s) Secondary monitor attached to adapter port # 1 Windows Main Display attached to adapter port # 0 > Accelerated graphics device with 4 adapter port(s) Primary display and OpenGL: NVIDIA Quadro RTX 4000 (NVidia) Memory: 8GB, Driver date: 6-21-2021 (M-D-Y). Windows 0 SR0.0 or greater (Physical RAM: 32Gb) GPU_18 - 30.80 fps - Nurbs in Rendered StudioĬPU_01 - 5.42 sec - Booleans and ContoursĬPU_02 - 1.72 sec - Twist and Taper (UDT)ĬPU_07 - 1.29 sec - Calculating Technical display GPU_17 - 277.80 fps - mesh in Rendered Studio GPU_16 - 584 units mesh 15 fps in RenderSpeed GPU_13 - 1250.00 fps - JoinedMesh RenderSpeed GPU_11 - 588.20 fps - RenderMesh RenderSpeed GPU_09 - 64 units Nurbs 5 fps in RenderSpeed GPU_07 - 764 units Nurbs 5 fps in Wireframe NumberOfCores: 4 NumberOfLogicalProcessors: 8 NVIDIA Tesla V100-PCIE-16GB - ERROR AdapterRAM GPU_18 - 51.50 fps - Nurbs in Rendered StudioĬPU_01 - 6.87 sec - Booleans and ContoursĬPU_02 - 1.36 sec - Twist and Taper (UDT)ĬPU_07 - 1.28 sec - Calculating Technical display GPU_17 - 256.40 fps - mesh in Rendered Studio GPU_16 - 750 units mesh 15 fps in RenderSpeed GPU_13 - 1111.10 fps - JoinedMesh RenderSpeed GPU_11 - 625.00 fps - RenderMesh RenderSpeed GPU_09 - 97 units Nurbs 5 fps in RenderSpeed GPU_07 - 655 units Nurbs 5 fps in Wireframe
